Wednesday, December 16, 2009

Clip‏

FW: Clip‏
From: Joseph Gilbert Thompson (josephgilbertthompson@hotmail.com)
Sent: Wed 12/16/09 9:04 PM
To: PHILADELPHIA DISTRICT ATTORNEY (da.webmail@phila.gov)


From: josephgilbertthompson@hotmail.com
To: twaring@phillynews.com
Subject: FW: Clip
Date: Wed, 16 Dec 2009 20:51:06 -0500



From: josephgilbertthompson@hotmail.com
To: jslobodzian@phillynews.com
Subject: Clip
Date: Wed, 16 Dec 2009 19:56:39 -0500



I know about this first hand.Back 2004,myself,my brother and my mother,who 84 was told without warning to pack our stuff,My mother went to the Frankford Hospital where she died weeks later, and me and brother found ourselves at Reed Avenue Shelter.We years living one shelter to another.My brother a diabetic and I have medical issues too.We now live at Reed House,which a Salvation Army outfit.Some my personal item-tons of comics and related,stuff I found a local book store,I had buy back,that was in my home,when we forced to leave.Thousands of comics,science fiction books,magazine lost-presumed sold by these Clip guys for money.I lost original artwork-drawn by myself,being I'm an artist.A whole years of my own was lost,dating back High School.We lost three cat as well,who went to an animal shelter.I never saw them again and do know what happened to them.



The whole thing has a nightmare and still have bad dreams it.My house and back then.I don't what can be done about.If I can sue or if I'll see my house again,but I'm glad Rycharde Sicinski and scum are on there way to jail.That guy,acted as I wasn't supposed to be my own house and made a few threat I recall to get out now.They other guys looked porn,my brother had,watched our videos and dvd's,broke toilets,walls-'''cleaning the house'''.They also through garbage back into the home.We lived at
6142 Torresdale Avenue.Philadelphia,Pa,19135-3718.

I saw this at other home-ours and one around the corner.Guys from having a ball,taking stuff out other people.that sat our Pratt Street home.Infact,we moved to torresdale because of this .We were made guilty and dirty right about Christmas time,five years before.Rycharde Sicinski and boys not only go to jail,but burn in hell afterwards,


Joseph Gilbert Thompson
1320 SOUTH 32ND STREET,PHILA,PA,19146
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Monday, December 14, 2009

Prince Toreus Rhann and the Thuvian Rangers

Prince Toreus Rhann and the Thuvian Rangers

a Tale of Terra Prime

By

Carl E. Thompson

&

Joseph G. Thompson





Prolog:



The book starts with an excerpt from Book of the Great Sphere, a widely accepted and quoted history of Terra Prime and constituent plates. This should mention that Terra Prime is a Dysons Sphere created by the Atlantean Time Sorcerers and the Sidairian Cosmic Engineers. In addition, it should mention the great plate of Pangaea and the Rhann family. In addition, we need to introduce the Guild and allude to the conflict that led to its formation.

***





Chapter 1: The Fountain



The chapter begins with a quote from the Thuvian Chronicles on Prince Toreus II Rhann.



***



Toreus is on a space bus that is taking him to Arcadia. He is dressed in a business suit and wearing a protomask that makes him appear as if he were an older man and not himself. As he sits in the shuttle liner’s couch, he confers with his Guider gem and which briefs on his mission. The shuttle docks at the Fountain Station and Toreus disembarks.

***



Toreus is on the space fountain station waiting to enter a jump point down to Arcadia City, capital of the Arcadian Plate. . His father is the Emperor—also named Toreus—of Pangaea.

While waiting in the crowded station for his jump point to be available, Toreus sits in a cafĂ© and sips an Akaia beer (a local brew from the Easternmost province of Arcadia plate.) while looking out a window at Arcadia, which is a typical plate as far as structure goes. He can see the dome that covers the plate and maintains its atmosphere and the city far below. The fountain runs up from the center of the plate to space. Cargo is shuttled up and down the center of the shaft via a magnetic fountain. Elevator cars run along the outside of the fountain. Since they take time, tourists and honeymooners are the only people who use them. Toreus intends to take a jump point—a quantum entanglement transport—that will whisk him quickly to the surface, where his mission will begin.

Travelers awaiting their connections crowd the cafe. He spots two hulking Jovians mercenaries and many men and women from various plates, planets and worldlines who are clearly mercenaries bound for Arcadia where they hope to make profits in the civil unrest following the arrest of the popular Baron Nathaniel.

A mission to rescue the family of the Baron Nathanial Taylor, a cousin three times removed of Prince Toreus.

Accused of treason by the evil King Radu, Prince Nathanial was under arrest. His family, the Baroness Lois and his heirs, Nathan and Leo have gone into hiding.

Toreus volunteered his services to Imperial Marshal Kothar Khonn, his father’s chief military agent, whose son, Kothar Junior, is running this secret mission to rescue to Baron’s family. Even though Toreus would like nothing better than to bust his way into the Tower of Arcadia City and rescue Nathaniel, the mission calls for him to secure the two baronets and the Baroness only. Even though his father is the emperor, he must keep his involvement in this action secret from Chancellor XXXXXX, who opposes Pangaean involvement in all military adventures.

A Cold Plasma Shield in forearm guards shields Toreus. His only offensive armaments are a Short fighting knife and a small pistol. He will get the rest of his gear—including Shakorja, his lion and Ulysses, his falcon, when he reaches the ground. The Pangaean Secret Service has sent them ahead in a pre-positioning module.

He steps into what looks like an elevator and whisks to the surface where he emerges in what seems like a riot.

***







Chapter 2: The Imperial Court



In the capitol city of the Pangean Empire, XXXXXX, the Emperor Toreus holds court.

He sits on the throne in the huge courtroom. By his side is the Chancellor. People with business line up to present petitions to the Emperor or have their petitions read by lawyers.

The Emperor tries to concentrate on the mostly ceremonial business but his mind is far away on the events in Arcadia.

Eventually the court adjourns and the Emperor leaves to meet his Kotharr Khonn,Senior-who was also General Kothar Khonn,the Third-son of Kotharr Khonn,the First his chief military agent.Like his father before him,Kotharr Khonn was an allie and best freind tothe First Son of Thuvia.Kotharr Khonn,the Eldest was Old King Ulyseas Rhann's militatry cheif agent.They had help carve an empire,by helping win the Second Pangean World Wars,as did Ulyseas Rhann's father King Odyseus Rhann did in the First Pangean World Wars.

***

As the Emperor Toreus Rhann leaves the Court the Chancellor tries to button hole him and discuss the bill that he plans to put before the House of Princes--One of the two houses of the Pangean Parliament-- to prevent the use of Pangaean military forces off-plate for any operation that is not directly involved in the defense of the realm. The Emperor rudely tries to put him off because he is in a hurry to discuss his illegal operation in Arcadia with Kothar Khonn II. he tells the Chancellor that he will discuss the bill with him at the earliest opportunity but does not tell him that he intends to veto any such bill.

***

Emperor Toreus enters the War Room where Imperial Marshal Kotharr Khonn awaits him. With him are David Greystone-descendant to the legendary original General David Greystone-who fought in the Great Trongaroth Wars many centuries ago, the head of the Pangaean Secret Service and XXXXXX, the head of the Imperial Security Service as well as General XXXXX, the Chief of Pangaean Special Forces—himself a Thuvian Ranger—and Arenjun Sarkhon, the Ronin Time Sorcerer.The ancient temporal wizard was holding his Burmeses Atlantean Cat-Hecate in his arms-a Time Sorcerers familar -guide and spy,to help on their many missions through time and space.Sitting next the Emperor's seat,was his lovely wife the Empress Cassandra Rhann-not only his love,the mother of his four children,two sons Prince Toreus and Theaseus Rhann,plus the two daughter Princess Andromida and Castria Rhann.This is the Emperor’s Privy Council, the closest advisors to the ruler of Pangaea.

Kothar calls on the Secret Service chief to brief the Emperor on the operation’s progress.

Here there is an account of the events leading up to the arrest of Baron Nathanial Taylor and the Emperor’s decision to send in Special Forces to intervene.

The Emperor is concerned that his son Toreus has volunteered to participate in the action and he is not pleased. Kothar tires to assuage his anger and assure the Emperor that everything will be okay—even though Kothar himself is not sure of this. His own son convinced him that it would be all right. However, Kothar feels that the young Prince is too reckless and inexperienced for the subtleties of covert operations.

Nonetheless, the elder Toreus has strong misgivings about his son’s direct involvement in the covert action to rescue the Taylor family.

Despite his reservations, the Emperor signs off on the continuation of the mission. He feels that he can do nothing less due to his debt of honor to the Taylor clan.



****



Chapter 3: Unrest



Toreus is in the middle of a riot that began when Arcadian Police—mostly Kai’Vhan Mercenaries utilized force to break up a student demonstration at the Fountain Station. Toreus fights his way free of the crowd using his wrist shields. He focuses his violence on the cops preferring to avoid any injury to the civilians. Near the edge of the riot, a cab pulls up to him and opens its door. It is driven by XXXXX Vincenzo, part of the Vincenzo family who work as special operatives for the Sarkhon family of Atlantean Time Sorcerers.

Toreus rushes to the open cab door and jumps in. as they race away Vincenzo introduces himself to Toreus. Kothar Khonn sent him to watch out for him.

****



Chapter 4: Shakorja and Ulysses



Vincenzo drops Toreus off at a cargo depot not far from the space fountain.

The Prince enters the depot using a passcard and goes to a cargo module whose number he has memorized earlier. Using another passcard, he enters the module. Inside is a Mobile Special Forces center of the Pangaean Special Forces. Here there are weapons, small vehicles and a communications center. In addition, there is a stasis chamber containing a Thuvian saber cat and a Highlands Hawk. The saber cat is Shakorja and the hawk is Ulysses—friends of Toreus and key parts of his combat ensemble.

Toreus sends a confirmation message to the Mission Support Site aboard an orbiting spacecraft. The MSS acknowledges the message.

Toreus free the cat and bird from the stasis field. He greets both of them. The animals are augmented and are able to talk to Toreus via his Guider Gem—a device that links into the semi-mystic realm of holo-space which will fulfill a heavy role in our stories.

Toreus feeds himself and the animals. Shakorja complains about the canned rations since he prefers raw meat in his diet.

After the meal, Toreus suits up for his mission.



****



Chapter 5: Scarlet Shadow



The Mission Support Site is located aboard the starship Scarlet Shadow. The Shadow belongs to Thuvian Ranger Captain Colin O’Brien and his wife, Rachel. She is the ship's captain. The Shadow is in stationary orbit high above the Arcadia Plate. Rachel O’Brien receives the message from Toreus and forwards it to her husband Colin, who is already on the plate with his Special Ops team.

The couple has a bickering but loving relationship not unlike that of the Cramdens in the old Honeymooners series. Colin tends to be a little more reckless and a braggart. He has never met Prince Toreus though they both have served in the renowned Thuvian Rangers. Colin has certain misconceptions about the Prince, however.

Rachel informs her husband that Toreus heads for the meeting and that Colin and his Commandoes should be ready to help if needed.



****



Chapter 6: Recon



Toreus rides his spike (smart bike) to an alley not far from the meeting bar. The bar, called Makean’s Den, is one of the few places open during the curfew imposed by the government because it is a Fountain port watering hole for mercenaries, bounty hunters, privateers and spacer gangs.

The Prince dispatches Ulysses to scout from the air and sees that there are at least two vehicles that may be police surveillance units. Otherwise, there seems to be no signs of trouble. He instructs the hawk to continue surveillance and warn him of any changes via the Guider link.

He instructs the cat to watch from the alley’s street end and processed to the bar using a holo-cloak to disguise his military gear.



****



Chapter 7: The Den



Toreus enters the Den and looks around.

The joint is crowded with people, mostly bounty hunters here to collect the bounty on the Taylor family. At the bar, he spies two Jovians—big, hulking characters. These he recognizes as the hired bodyguards of Colonel Kothar Khonn.

In one corner of the room there are a group of Thulians—Neanderthals from a continent on the Pangaen Plate. Two of them are playing a game of choke. Two Thulians grasp each other’s necks and squeeze until one passes out. The others take bets on who will pass out first. Toreus frowns on the game considering it something that only morons do for entertainment.

His eyes scan past a group of spacers at on table and he catches the eye of a red haired, green-eyed female warrior. He smiles at her and she returns the smile, quickly averting her gaze. Toreus reminds himself that he is not here for romantic entanglements and conies to scan fro his contact.

In the far corner, he sees Kothar at a table with some other men.

Toreus heads for the table. Kothar looks up and nods to him, not wanting to address him by name. The Thuvian Prince sits down.

Kothar introduced the other man at the table. He is Joss Carpenter, the heads of House Taylor Security bearing the ancient title of Master of Assassins. Toreus is concerned that they are in the same place as Carpenter. The police want the MoA. Joss assures him that his contacts in the police will inform them of any possible raid. Toreus is not convinced.

Kothar and Joss inform him of the mission goals.

The Baron Nathaniel, held in the Royal Prison at the edge of town, cannot be freed without a large military operation. The Baron’s family is in hiding in a temple to the anti-spin ward side of town. This consists of the Baroness Lois Chandler Taylor and her two sons, Nathan, 14 and Lemonades (Leo) aged 10. They are the heirs to the family titles and it is their father’s wishes that they be taken out of Arcadia and into hiding. That way if Nathaniel is killed the Taylor family will not be wiped out and the sons and wife will be able to carry on the mission of freeing their homeland from the grasp of the evil King Radu Wallace.

Toreus’ job will be to retrieve the family and get them out of Arcadia

They discuss details of the mission.

It is at this point that Ulysses and Shakorja inform Toreus that there are Kai’Vhan police assembling outside the bar. Toreus receives a hawk eye view of the mercenary cops. It is clear that they are planning to raid the mercenary bar and that there could be only one reason for that. They want to get their hands on the conspirators.

Toreus starts a fight with the Thulian chokers in order to cause a diversion. The diversion blooms into a full-scale bar riot as the police storm in the door.

Kothar and Joss dodge out a side door and are stopped by police blocking that exit. Vincenzo tosses a stun bomb at the cops and the two officers escape in Vincenzo’s car.

Toreus shield battles the Kai’Vhan. However, he is cut off from any exit.

***







Chapter 8: Escape



The red headed female warrior, whose name is Antila Sojat, taps Toreus on the shoulder and leads him to a secret exit. The exit leads down to the underground of the plate.

Among the fleeing people are the two Jovians, some mercenaries and spacers and one of the Thulians—Paulo Torsi.

Toreus tries to find out Antila’s name but she is unwilling to tell him. They will meet again and eventually become lovers but for now she thinks that he is just a common warriors looking to get lucky and she’s not having nay of that.

Antila separates from Toreus, the Jovians and Paulo.



***







Chapter 9: Escape



Toreus and his companions wander through the Arcadian Underground, the upper infrastructure of the plate on which Arcadia is built. The Trongoroth and Plate Dwellers should be referred to here though a more detailed explanation of them will follow in the Chapter entitled Underworld (Chapter 19).

The Prince tries to put the images of the woman out of his mind, realizing that they will only distract him from the mission ahead. He also tries to ignore the annoying attentions of Paulo, who has a man crush on him.

He decides that he needs the help of Shakorja and contacts the beast via his Guider. The Guider calls up an ancient map of Arcadia City’s underground and the Prince instructs the cat to wait fro him at a nearby entrance. Toreus and his companions move off in that direction.



***

Chapter 10: Radu



King Radu Wallace of Arcadia is in his private office chamber with some of his henchmen. They are a motley crew.

Among them are his nephews Duke James Wallace (a tall thin, quiet man who carries a Tionka—a type of ape-like alien pet that produces an addictive venom.) and Prince Wesley Wallace (who wears his blond hair in dreadlocks, a style he learned on the far off Arcadian colony of Earth 3261. He is the heir designate to the throne because of the elder James’ lack of authority and courage). Also there are Sir Marc Hadron Phasier (a virt addict who wears a virt helmet that paints a virtual world of his own liking around him), Sir Leslie Tolbert (a loud mouthed moron and child molester.) and the James Irby, the Earl of Saratoga (who originated from Earth 3261 and is renowned for his meanness and sadism in dealing with the enemies of the Wallaces. He is the House Wallace Master of Assassins).

Saratoga outlines all of his forces efforts, so far, in the search fro the Taylor family. He has place a guard force on all exits from Arcadia and has put the Arcadian Army and Space Navy on alert to back up the Kai’Vhan mercenaries if the need arises.

Radu is concerned about the lack of progress in the search for the Taylor family. He does not feel that he can complete his bid to take over complete control of Arcadia until this rebel family is in prison of killed.

He is also concerned about the ultimatum that he has sent to the Emperor of Pangaea warning the Pangaea not too interfere in internal affairs of Arcadia. From long experience, he knows that the Emperor holds him in low contempt and it is only by the intercession of the Chancellor that he has managed to keep Pangaean troops off his front doorstep.

As is his habit Radu takes his worries out on his subordinates, all of whom are inveterate cowards and ring kissers. Radu demands that they increase their efforts to locate and arrest the Taylor family and that the guards on all exits from Arcadia are doubled.

***











Chapter 11: Alley Fighting



Now emerged from the underground Toreus makes his way down an alley headed toward where Shakorja awaits him with his spike. He has Ulysses scanning above and it appears as if the coast is clear. However, his combat honed senses nag him that this might not be so.

Kai’Vhan mercs with stealth costumes jump him. Toreus and the Saber cat go into battle mode, the Prince firing up his shield and drawing his knife. The big cat does not unnerve or frighten the drugged up cyborg Kai’Vhan. The animal’s claws claim several victims. Toreus fights the Vhan troops and breaks free to mount his spike.

***



Chapter 12: Colin



Before Toreus can exit the alley on his spike, he finds his way blocked by armed humans also riding spikes. He draws to a stop but the new soldiers raise their weapons and fire at the Vhan that are chasing the Prince.

These soldiers are the Rangers of Colin O’Brien’s team. They have raced to aid Toreus. Together they escape the Vhan ambush and head off to a rendezvous point under an overpass in the city.

***



Chapter 13: The Taylors



Duchess Lois Taylor and her two sons, Nathan and Leo, are hiding in a temple of the Arcadian Universal Church. With them is Father Philip Cho, the pastor of the church and an old friend of Duke Nathaniel Taylor.

Father Phil is concerned with the constant police canvassing of the neighborhood around the church. The long-standing custom of Church as Sanctuary in Arcadia will soon be broken by the eager off-worlders that King Radu has hired to supplement his police force. Already the police have placed a sniper lookout in the church tower.

The family is concealed in a hideaway in the basement of the church. There Lois prepares herself to fight off any incursions, as she is a Sister of the Holy Magdalene and a skilled hand-to-hand fighter. She trains her son Nathan in combat as a supplement to his hyper-mentation training. Young Leo watches the sparring with his robo-bear, Tim. Most well to do Arcadian children have such bears that serve as both governess and bodyguard. Tim, however, is no ordinary robo. He has been augmented with Atlantean and Mechan devices by Leo’s father, Nathaniel.

***















Chapter 14: The Garage



Toreus, Colin’s crew, Kothar and Joss gather in an old garage that has been turned into a mission hide site.

Toreus sends Ulysses to scout the area around the temple from the air. They spot the sniper nest in the bell tower and realize that it can watch all the approaches to the temple and kill anyone approaching.

The Prince has Ulysses scout out an approach to the temple that will give them the most cover from the sniper.

The team assembles and moves off toward their target mounted on spikes.

***



Chapter 15: Assault



Toreus, Colin and members of the team move through the alleys toward the church. Along the way, they take out Kai'Vhan police officers and enter the church.

Toreus moves up the tower to the balcony and dispatches the sniper and his scout with his bare hands. Then he rejoins Colin on the ground floor and together they move toward the Taylors’ hide.

Toreus enters the hide and is jumped…

***

It is Lois who has attacked the Prince. She battles him using techniques of hand-to-hand favored by her sisterhood. She moves too fast for even the hulking prince to get a blow in.

Toreus activates his shields and throws her off. It is then that father Phil enters and recognizes the Prince, introducing him to the Duchess and her two sons.

Toreus contacts Colin’s Rangers and they knock out the power, plunging the neighborhood into darkness. It is then that the Rangers and their charges leave the church and board the vehicles that are now waiting in front of the church.

Father Phil waves good-bye to the Duchess and her sons as they move away into the night.

***



Chapter 16: The Bridge



The team comes to a bridge that leads across the Arcadopolis River to the part of town from which the Space Fountain arises. They discover that the bridge is heavily guarded by units of the Arcadian Army and is mined. Apparently, the entire town has been alerted and heavy military and police units are surrounding the approach to the Fountain.

Toreus and Colin must decide whether to fight their way through or find another route out of Arcadia.

They decided that they must get to the space fountain and that the bridge is the only way.

***

They decide that half the team will cross the river on hover-mode positioning themselves behind the guard to draw their fire. The rest will cross the bridge under that cover. The family will be with this element.

The second section attacks the rear of the Arcadian unit guarding the bridge. Toreus, the Taylors and the first section charge across. They receive heavy fire. Toreus’ spike is hit and crippled. He abandons the vehicle and retrieves its AI brain, the only part of the vehicle that is irreplaceable. He jumps astride Colin’s spike and they charge forward to the other side of the bridge where the second section has already killed off most of the Arcadian troops.

The two sections regroup and head off toward the Fountain before the enemy can regroup.

***



Chapter 17: The Prisoner

Marc Hadron Phasier goes to visit the imprisoned Duke Nathaniel to taunt him about his wife and children. The Duke refuses to let the little man get his goat.

While Phasier is visiting the prisoner, the news that the family has been sighted in the city reaches him. He rushes away leaving the Duke with a little smile.



***









Chapter 18: No Easy Way Out

The team funds their way to the Fountain blocked by heavy military and police units. There is no easy way off the Arcadia plate. They hide in a storm drain and discuss alternative plans.

They decide that taking the underground might be the best choice and strike off toward the Fountain.



***



Chapter 19: The Underworld

Toreus and the team move through the underground labyrinth under Arcadopolis. Much of the complex has been abandoned since the long ago war with the Trongoroth—an insect like alien invader that once infests Terra Prime. The lower levels of the underground—those closest to space—still show unprepared signs of the devastation in places. There are rumors—perhaps urban legends—that Trongoroth have been seen in the lower levels of the Sphere. There is even a plate that is totally a Trongoroth eco-system. Terra Prime is a work in progress and is yet unfinished since the Sidairian builders have refused to do so under the Guild Treaty that they do not aggress with.

Also living in the underground are the Plate Dwellers, a species of humanoids, cultured by the Trongoroth genetic engineers, who live and work in the underground and maintain the systems of the Sphere in the absence of the Sidairian builders.

Colin suggests that they might go down to the outer shell of the plate and wait there for the Scarlet Shadow to pick them up. Toreus points out that it will take too long for the starship to make its way from the inner side of the plate to the outer. Their enemies might find them long before that.

It is then that they encounter a group of plate dwellers.

***



Chapter 20: Master of Assassins

Joss Carpenter is at one of his safe houses. He is concerned with the whereabouts of the rescue mission. Kothar has returned to the mission support site on a neighboring plate. Joss is still in touch with him via the grimoire—the holo-space unit that Carpenter possesses and holds in trust for the Taylor family.

Carpenter checks with, Niel, the codename for an informant that he has cultivated in the Arcadian Federal Police. He tells Joss that the fugitives are thought to have entered the underground. Carpenter gets in touch with his friends among the plate dwellers and has XXXX Vincenzo, take him to a meeting with them.



***













Chapter 21: Plate Dwellers



Toreus and h is team run into a group of plate dwellers. The Plate Dwellers are humanoid beings whose genome has been altered by the Trongoroth. The live in the underground of all the plate of Terra Prime and perform maintenance tasks that the Sidairian refuse to do in light of the Guild Treaty.

The PDs take the group to one of their dwellings and feed them. The main stay of PD food is based heavily on mushrooms and other fungoids that are grown in the Underground. The plate dweller leader, XXXX, informs them that his people are in contact with Lord Carpenter and that he is on his way to help them.



Chapter 22: The Genesis Bunker



Joss Carpenter enters the underground near the center of Arcadopolis, in a place that known as the location of the ancient Atlantean Genesis Bunker.

The GB is an ancient installation and there is at least one on every plate of Terra Prime. It is unlocked by a key that is entrusted only to Atlantean Time Sorcerers and their familiars. The Bunker is a repository of vital knowledge and machinery in case of a catastrophe and contains access to World Wells that allow the Sorcerers to access their network of wormholes directly.

Once Carpenter is underground, he sees that the GB has been opened and that trucks loaded with Kai’Vhan are coming through from one of the other Earths. It is clear that the Kai’Vhan mercenaries have hijacked the Genesis Bunker and are suing the World Well to send their troops into Arcadia.

Carpenter heads off to find Toreus and the Taylor family.

***



Chapter 23: Intervention

Emperor Toreus meets with his Privy Council again. He is concerned with the developments in Arcadia that have been reported to him by the agents of his personal intelligence service—the Talon. Things are not getting nay better and the policies of his plate that tie his hands are not helping.

He assigns Kothar Khonn to do something about the situation behind the Chancellor’s back.



***



Chapter 24: The Underground War

Joss Carpenter and Toreus have joined forces. They have decided to go to the Genesis Bunker and with the help of armed Plate Dwellers take it away from the Kai’Vhan. Joss also believes that he can use the Well of Worlds to help the Taylor family escape to a worldline of sanctuary.

Colin is not so sure of the situation. The Plate Dwellers are not professional soldiers and the Kai’Vhan are nothing but. He would much rather move up to the base of the Fountain and try to fight their way up to the station. Colin points out that the Fountain is 10,000 kilometers long and that they might have to fight every meter of its length. Colin finally agrees that the Bunker is a better choice.







Chapter 25: Dark Knights

Kothar Khonn Jr. and his commandoes prepare to raid the prison and rescue Duke Nathanial. With them is Arenjun Sarkhon. They are headed toward the prison in an airship.

All of the troops aboard are from the Thuvian Rangers Dark Knights Commando Group. All are highly trained Special Forces operatives. With them is Arenjun Sarkhon.

The plan involves Imperial intelligence agents disrupting the power of the area around the prison as the Commandoes move in and head for the Duke’s cell, neutralizing all resistance that they encounter. Timing will be important. They want to get in and out as quickly as possible and get the airship—that is holographically disguised as a cloud—away as quickly as possible. Once it is clear of Arcadopolis airspace, it will uncloak and will—disguised as a commercial airship—head for a jump gate on the edge of the Arcadia plate.

Kothar Khonn Jr. is concerned that if this mission goes awry then he will be responsible for defaming the Emperor and starting a war between Arcadia and Pangaea. He discusses his concerns with Arenjun Sarkhon, who is with him in the airship and will participate in the raid.

Arenjun knows that the Chancellor will use an elicit military action on the part of the Emperor as an excuse to make the role of the throne in ruling Pangaea smaller and increase the power of the Parliament. Not that that, in his estimation, would be a bad thing but not in the hands of the current Chancellor XXXXX and his ilk. Arenjun sees himself as the lone protector of Terra Prime from the Guild and its allies. He knows that the Chancellor is a stanch supporter of the Guild and a good friend of the current Guild President XXXX Satanis. He does not trust the Guild for this reason, among many others, and does not wish to be responsible for turning the Empire over to their hands.

He says a prayer to the Gods and prepares himself for the coming action.

***



Chapter 26: Armageddon



The Plate Dwellers explode a mine under a Kai’Vhan convoy in a tunnel that leads away from the Genesis Bunker. The little people attack the vehicles and a furious firefight ensues.

***

Toreus and his commandoes assault the open bunker and mange to kill the guards. Once inside they close the door trapping them in the Bunker and keeping the Vhan on the outside.

Lord Tolbert is inside and he makes an attempt on the life of Lady Lois. She turns his attack aside and Toreus breaks the man’s neck with his bare ands. Tolbert craps himself as he falls dead to the floor.

***

Kothar’s force hits the prison.

They fight their way to the Duke’s cell.

Arenjun’s detachment makes its way down into the bowls of the prison freeing inmates and fomenting a riot. They will continue down and exfiltrate via the underground where they will make their way to the outer skin of the plate. There they will be picked up by a starship that is owned by a privateer mate of Arenjun’s—Carter Tauran.

***

When the Dark Knights enter the VIP ward where Duke Nathaniel is held Lord Saratoga flees and Kothar gets into a fight with Phasier.

***

The Dark Knights evacuate the Duke to the roof and into the waiting airship. Kothar is separated from his force as he combats Phasier.

Kothar manages to kill Phasier and then follows his troops to the roof. When he arrives, the airship is gone and Wallace troops close in on him.

***

Toreus, Joss and the Taylors are trapped inside the Bunker. The Wallaces are trying to cut their way in using graser cannon. However, the ancient Atlantean material with which the bunker is made soaks up the energy and drains it off into the GB’s power system.

Toreus has taken the Key sword from Lord Tolbert and he uses it to open a time space portal in the Well of Worlds. Joss and the Taylors will use it to escape to one of the alternate Earths where they can go into hiding amongst its population of humans.

Joss urges Toreus to come with them. However, the Prince refuses. He cannot abandon Terra Prime while there is work to be done. He and Shakorja will stay behind in the bunker and try to find another way out.

***













Chapter 27: The Long Future



Kothar is lifted off the roof by a spider line from the airship. Arcadian troops fire at the ship and are mowed down by the gunners on board the ship. As the airship withdraws Arcadian robot fighters pursue them.

The captain of the airship throws a jump point in front of the ship and it heads through it to another plate—a friendly plate. The hole closes before the enemy can pursue them.

***

Arenjun and his crew have made it to the skin and use jump points to board Carter Tauran's ship. They head away for the Time Sorcerer’s Space Castle.

***

Colin and his men make it to the top of the fountain and board the Shadow. As his ship casts off Colin wonders how his friend Toreus is doing.

***

The airship arrives at a camp in Jurassica. There Kothar is greeted by his father who has flown there to prepare an Arcadian Resistance base that will be turned over to the command of Duke Nathaniel.

The Duke takes command of the Arcadian Rebel Alliance. He looks forward to a future in which Arcadia is free and he can be reunited with his family.

***

Toreus and Shakorja are alone in the cavern of the Genesis Bunker. The Prince thinks back on his adventures in the last few days and considers taking the Well as a means of escape. This is the end of this novel and sets the setting for the beginning of its sequel—Tentative Title: Toreus Rhann and the Stalkers of Time.

Jovian World plate Tales of Terra-Prime Genesis Bunkers Files.

Jovian World plate
Tales of Terra-Prime Genesis Bunkers Files.

The Jovian World Plate is a huge stretch continent that created to similar a suitable environment for the race of hulking, once slaves of the Jovian Mining Corporation.

Abilities

 Jovian Primatives are excellent worker-mostly laborers is a brilliant military man, and a combat specialist.Jovian Primatives are well versed in using thier strength to their advantage in combat, including using grapples and using starship cannons as hand held ranged weapons. Jovians can be an exceptional field commander and has a knack for seeing through his enemies strategies.

Strength level

At first  strength was in the 2-5 ton range. Later it ranged between 5-10 tons.

Weaknesses

Characteristics

Average Jovian Primative

  • Height: 7'6''Male
  • Height 6'6 Female
  • Weight: 473 Ibs
  • Eyes: Green
  • Hair: Black
  • Strength: Over 100 ton



  Many Jovian Primatives are very militaristic man, and this has been used against him in the past. , he failed because he fell into Military dogma rather than coping with the situation at hand. During the, his military sense of honor made him fight nearly to death against.

The Jovian Primitives were a slave race created by the Tarrant Corporation, an advanced offshoot of humanity. are virtually identical to an adult human, but have superior strength, agility, and variable intelligence depending on the model Because of the Jovians low population, they created a labor force of hominids bred to be strong, but of limited intelligence. This changed in time, because the need for self-sufficient combat model for the colonization defense programon off worlds. The Alpha Omega Supersoldier that operates beyond normal human limits or abilities, had limits, that the Jovian Primitive didn’t. They were also rendered able to breed, because the cloning process proved create a lesser breed produced by this method's. .They are all five foot seven inches tall, have green eyes and hairless bodies. They are slightly superior in strength to the average human being, being able to lift (press) approximately 1000 pounds under optimal conditions. They work eighteen hours a day, and sleep the other six. These Jovian Primitives Mark II, were physical structure was modified to make them stronger and to give him greater stamina than a regular human. Their mind was also enhanced, also to think in combat situations, as was their special training. The First of these was Adam Rockaway-great grandfather to Joshua Rockaway.
==Jovian Slave Time==

Slavery is a form of forced labor in which people are considered to be the property of others. Slaves can be held against their will from the time of their capture, purchase or birth, and deprived of the right to leave, to refuse to work, or to receive compensation (such as wages). Evidence of slavery predates written records, and has existed to varying extents, forms and periods in almost all cultures and continents.[1] In some societies, slavery existed as a legal institution or socio-economic system, but today it is formally outlawed in nearly all countries and condemned by the Universal Declaration of Human Rights. Nevertheless, the practice continues in various forms around the world. Since

The Original Jovian Primates were considered” subhuman" was the only loophole in the then accepted law that "men are created equal" that would allow for the sustenance of the natural slaves because they had no souls. Historically, when an adversary is identified as "other" based on notions of race or ethnicity (particularly when "other" is construed to mean "inferior"), the means employed by the self-presumed "superior" party to appropriate territory, human chattel, or material wealth often have been more ruthless, more brutal, and less constrained by moral or ethical considerations. In practice, indentured servitude could be like slavery and was often a violent system; some Jovian Primitives and Jovian (felons and those who were kidnapped) were compelled to become indentured servants, and in the early 21st century, many indentured servants did not live long enough to be freed.

are either good or evil, there is no sense of moral relativity. A sense of honor transcends race or political affiliation and characters fight alongside one another and against their adversaries because it is the right thing to do. Qualities of compassion, loyalty and bravery are celebrated, and callousness, deception, and cowardice are frowned upon. 

Typically the novels include descriptions of aspects of the Jovian world such as the architecture, and the presence of desolate landscapes punctuated by abandoned cities - whose histories are often elaborated upon, technological achievements, advanced medicine, cultural elements such as superstitious religious practices and eating habits, breeding practices and methods of population control.
Many lost cities and civilizations, and journeys into forgotten underworlds appear across the series and the environment beyond the cities is populated by a variety of ferocious beasts, many roughly equivalent with Earth creatures, and most with multiple sets of limbs.

==Peoples and culture==
All Jovian races resemble [[human|Homo sapient]] in most respects, except for being  and having lifespan in excess of  over 100 years unless killed through violent means. The traditional Jovian Warriors Right of Passage somewhere beyond 20 Years is based on the customary pilgrimage down the Jarrarah River, in the Darsus Valley, which is taken by virtually all Jovians by that age, or those who feel tired of their long lives and expect to find some sort of heroes Right of Passage at the end of their heroes journey. Many are called but few return from this pilgrimage, because it leads to almost certain death at the hands of ferocious creatures. Jovians pride themselves on their attractiveness, strength, cunning and treachery; tirelessly working to improve themselves and, through planned reproduction, their offspring.

 The Jovian females are having mammalian characteristics such as a navel and breasts. While they have skins of various colors, and their bodies differ in some cases from traditional humans, they are very similar to varieties of Earth humans, and there is little examination of how their extraterrestrial biology might make them unusual or particularly distinct from terrestrial humans.  There is only one spoken language across the entire planet, but a variety of writing systems.

All Jovians are super strong, among one another, and also with domestic animals. Other abilities are demonstrated across. The Larthonians in ', are able to project images of warfare that can kill by suggestion.

Trade and cultural relations in Jovians, as presented in ' nations are described as being bellicose and self sufficient, but in ' inter-city state merchants are mentioned, and in '''', towering staging posts for inter-city liners are also described
Most of the cultures are dynasties or theocracies.
 The Jovian Warrior Class A Jovian Gladiator was an armed combatant who entertained audiences in the
Jovian Republic and Jovian Empire in violent confrontations with other gladiators, wild animals, and condemned criminals. Some gladiators were volunteers who risked their legal and social standing and their lives by appearing in the arena. Most were despised as slaves, schooled under harsh conditions, socially marginalized, and segregated even in death. Irrespective of their origin, gladiators offered audiences an example of Jovian's martial ethics and, in fighting or dying well; they could inspire admiration and popular acclaim. They were celebrated in high and low art, and their value as entertainers was commemorated in precious and commonplace objects throughout the Jovian world. It was a test of strength. which the Jovians prized and honored for thousands of generation since the Ancient Slave Times aboard the Jovian Mining Ships. There, within the darkened Jovian Slave Pens-huge cargo holds, converted to a sprawl of cheep housing sections and cabins, Jovian male and females competed against one another in huge, make shift arenas. Some the Jovian Ship commanders allowed the training and fighting of Jovian Slave, having seen the Gladiator games and enjoyed them immensely and began to bet on the winner of the combat.

==The
Jovian Gladiators==
The trade in gladiators was Empire-wide, and subjected to strict official control. Jovian
's military success produced an influx of soldier-prisoners who were redistributed for use in State mines or amphitheatres and for sale on the open market. For those who were poor or non-citizens, the gladiator schools offered a trade, regular food, housing of sorts and a fighting chance of fame and fortune. Gladiators customarily kept their prize money and any gifts they received. Only slaves found guilty of specific offences could be sentenced to the arena. Citizens were legally exempt from this sentence but could be stripped of citizenship and formally declared slaves. Freedmen or freedwomen could be legally reverted to slavery. Some Gladiators could win freedom and use this status to move up the Jovian Class ladder, if strong enough toward the Jovian Council and Jovian Emperors position.

===Peak===
By the closing years of the politically and socially unstable Late Jovian Republic, gladiator games provided their sponsors with extravagantly expensive but effective opportunities for self-promotion while offering cheap, exciting entertainment to their clients

! Name
! Skin colour
 Location
! Characteristics
! First appearance
|-



==Jovian Skin Classes==
The Jovian skin color was an important factor in the caste system, that developed during the Jovian Primitives Slave times. Skin color became the basis for destination of class or status by various skin colors.

Because so little is mentioned about combat skins, there is much speculation about exactly what the combat skin rating indicates. The obvious interpretation is that the combat skin ranking measures raw power, and that a systemclass 12 combat skin is 10 ranks higher in protection and power than a class 2




 Master Chief his armor, a "Combat Skin", is insufficient to combat the enemy forces.
Combat Skin is an ancient Delkhon term relating to body armor. The Delkhon had a classification system for combat skins, running from Class 1 to 18, and possibly above

===Red Jovians===



The Red Jovians -the Upper Ruling Class are the dominant culture on the Jovian world plate, descended from the red skinned Jovian Primitives, who the Jovian Slave Masters or Jovian Oversee. They are organized into a system of imperial city-states including Jarainia, Pahtarth and Zodangarr, controlling the plate canal system, trade system, sub shuttle transit system as well as other, more isolated city-states in the hinterlands. The Red Jovian Primitive are the interbred descendants of the ancient [[Yellow Jovians]], [[White Jovians]], and [[Black Jovians]], remnants of which exist in isolated areas of the planet, particularly the poles. The Red Jovian Primitive are said '' to have been bred when the seas of  began to dry up, in hopes of creating a hardy race to survive in the new environment first
The Red Jovian Primitive are highly civilized, respect the idea of private property, adhere to a code of honor and have a strong sense of fairness. Their culture is governed by law and is advanced technologically. They are capable of love and have families.

===Green Jovians ===

The Green Jovians, the Brutal Nomadic Warriors are between ten and twelve feet in height, have massive arms and glowing green eyes  They are nomadic, warlike and barbaric, do not form families, have little concept of friendship or love and enjoy inflicting torture upon their victims. Their social structure is highly communal - they have no concept of private property - and is rigidly hierarchical, consisting of various levels of chiefs, with the highest office occupied by an all powerful Jhark. However, the title of Jhark is obtained by mortal combat, rather than hereditary means. They form tribes, which war among one another constantly. They ride aggressive animals, Warthoats-a kind of big pig like dog, and armed themselves with swords, lances and firearms which use ' ammunition.

The Green Jovians are primitive, intellectually unadvanced, do not have any kind of art and are without a written language. While they craft weapons, any advanced technology they possess, such as 'radium pistols', is stolen from raids upon the Red Jovians. They inhabit the ancient ruined cities left behind by civilizations which lived in various regions of the Jovian world during a more advanced and hospitable era in the planet's history.   They apparently arose from a biological experimental which went awry and as with all other Jovians, mainly Blue Skinned Jovian Primitives and Yellow Skinned Jovians. [[ Tarkas Morghann]], who befriends  when he first arrives on Jovanna, is an unusual exception from the typical ruthless Green  Jovians, due to having known the love of his own mate and daughter.

On Terra-Prime, the Green Jovians are often referred to by the names of their hordes, which in turn take their names from the dead cities which they inhabit. Thus the Tars Tarkas, based in the ruined ancient city of Tharkhana, are known as "Tharkhus". Other hordes bear the names of Warhark, Torkhundah and Thurr-Rhack.

===Yellow Jovians (Okhonians) ===
Yellow Jovians are the Jovian scientist,philosophers.bureaucrats,teachers  they are found hiding in secret domed cities at the Northeastern Far Continent of  region of the Jovian World. They are bearded, exceptionally cruel and keep slaves, acquiring these by using a giant magnetic device which pulls fliers off course, and allows the Yellow Jovians to capture their crews. are a remnant population of the original White Jovians, which appear only in '. There are only 1000 of them remaining, all of them male. They are skilled in telepathy, able to project images that can kill, or provide sustenance. They live a reclusive existence in a remote area of Jovanna, debating philosophy among themselves.

===White Jovians===
====Orokhars====
The White Jovian, known as 'Orokhars' were rulers of the kind for 500,000 years, with an empire of sophisticated cities with advanced technology. They were white skinned, with blond or Auburn hair. They were once a seafaring race but when the oceans began to dry up, they began to cooperate with the Yellow and Black Jovians to breed the Red Jovians ,otherwise known as the Prakash"  The Spaces of the Modern City foreseeing the need for hardy stock to cope with the emerging harsher environment. They became decadent and 'over civilized'.


 At the beginning of the  they are believed to be extinct, but three remaining populations, some original Orokhars, Tharns, Tharnoria and Lotharians, are still living in secret and are discovered as the books progress. Descendants of the original White Jovians who live in a complex of caves and passages in the cliffs above the Valley . This is the destination of the River , on whose currents most Jovians eventually travel, on a pilgrimage seeking final paradise, once tired of life or reaching 1000 years of age. The valley is actually populated by monsters, overlooked by the Tharns, who control these creatures, and ransack, and eat the flesh of those who perish, enslaving those who survive. They consider themselves a unique creation, different from other Jovian Primitives. They maintain an ancient Jovian religion through a network or collaborators and spies across the planet. They are themselves raided by the Black Jovians. They are white skinned and platinum blond hair.

===Purple Jovians===

The Purple Jovians skinned shades of color occurring between red skinned Jovians and blue skinned Jovians and often is a result of two parents from those groups mating and having children..


===Black Jovian Primitive ===

Legend suggests that the Black Jovian Primitive are inhabitants of one of the Southern Continent Tharnoria
, when in fact they live in an underground stronghold near the south pole of the planet, around the subterranean Sea of Korus, where they keep a large aerial navy. They call themselves the 'First Born', believing themselves to be a unique creation among Jovian Primitive races, and worship Arhasis Khalee, a woman who was an important Jovian Warrior and reformer of slave rights, who became a hologod. They frequently raid the White Jovian Primitive , who maintain the false Jovian religion, carrying off people as slaves.  [


===Others===
====Kaldanes and Rykors====
'' introduces the [[Kaldarine]]s of the region lower Jovania, whose form is almost all head but for six vestigial legs and a pair of [[Chelae]], and whose racial goal is to evolve even further towards pure into a floating ballon creature,that the Jovian Primative aquired from their dealing with Zatikhon business agents In order to function in the physical realm, they have bred the [[Rykor]]s, a complementary species composed of a body similar to that of a perfect specimen of Red
Jovian but lacking a head; when the [[Kaldane]] places itself upon the shoulders of the [[Rykor]], a bundle of tentacles connects with the Rykor's [[spinal cord]], allowing the brain of the [[Kaldane]] to interface with the body of the [[Rykor]]. Should the [[Rykor]] become damaged or die, the [[Kaldane]] merely climbs upon another as an earthling might change a horse.

========
A lesser people of the Jovian world are the



====Lotharians====
.

====Tharns====

  • Janus Rockaway
  • Barrack
  • One Brood sister
  • Elloe Kaifi, the daughter of the official and her bodyguard Skee Lavin
  • An Unbound Shadow Warrior
  • The rock-man Korg

When the Jovian Primitive finally won freedom from the Jovian Mining Corporation travelled along way  away from Earth and the Terran Star System.Admirel Joshua Rockaway took the New Jovian Primative Fleet of on commissioned space ship,
its crew take up the task of leading the small fugitive fleet of survivors into space in search of a fabled refuge known as New Earth or New Terra-by the many space legends,that travel from world to world-star system to star system.Along the way,Admirel Rockaway and his rag tag Jovian Fleet encounter many adventures and hardships.They also encounter a fleet of  Golemoideans-huge silicon hide creature,not unlike themselves on the inside and also of a Slave Cultures fleeing the Garvhanna Star System-that exists somewhere beyong the Orion Arm of the Milky Way Galaxy.Garvhannians are an ancient warrior race from the heavy gravity world of Garvhanna Two,who have codified rules of combat bodies have much denser bone and muscle tissue than humans.At first both sides did not trust each other,but in the end,the Jovians and Golemoideams joined forces to rescue both members of their own rag tag start fleets from Darkhonean Pirates,selling slaves to the Tauron Slave Black Market

 Unfortunately, the star ship was sucked into a wormhole that led to the dimension known as the Vault of Heaven, and  found the Jovians found themselves on a planet -rather a huge Dysonsphere known as Terra-Prime,where a corrupt
Garvhanna empire oppressed barbarian tribes. Because the sphere was , was situated so near thea series of  wormholes, there was a wide array of technology, and many different alien species.It was here that Admirel Joshua Rockaway and Golmoidean companion Koreck Nhorr set out to carve out an Empire


Gharvhann Empire



The Gharvhann Empire comprised the dominions, colonies, protectorates, mandates, and other territories ruled or administered by the United Kingtons of Gharvhanna, that had originated with the overseas colonies and trading posts established by colonist from Gharvhann Star System in the late 16th and early 17th centuries. At its height it was the largest empire in history and, for over a century, was the foremost global power. By 1922, the British Empire held sway over a population of about 458 million people, one-quarter of the world's population,and covered more than 13,000,000 square miles (33,670,000 km2): approximately a quarter of the Earth's total land area.As a result, its political, linguistic and cultural legacy is widespread. At the peak of its power, it was often said that "the sun never sets on the Gharvhann Empire" because its span across the globe ensured that the sun was always shining on at least one of its numerous territories.



 Captured by the empire, and implanted with a control slug should he decide to disobey, 
Joshua Rockaway was thrown into the Imperial Arena to fight as a gladiator.
After surviving his first battle, one of the natives told Joshua Rockaway that the King watching over the arena was the Emperor of the planet.  Joshua Rockaway engaged the Emperor in a duel. Though the Emperor began with the upper hand, the Joshua Rockaway turned the fight around and cut his cheek. The Emperor sent the  Joshua Rockaway
to the Maw, the most lethal gladiator school on the planet. Joshua Rockaway survived the initiation tests and was placed in a group with fellow gladiators and an unboun . Together, they defeated various challenges, and killed the  pack the Empire had been hunting down for months.
When the gladiators celebrated, they were interrupted by theGarvhanna  Democratic Insurgency, a rebellion that sought Joshua Rockaway's aid in overthrowing the Empire. Elloe was the only one of the Joshua Rockaway's group who joined, and the Insurgency was quickly detained. Joshua Rockaway and his gladiators were sent to the Imperial Arena, where they had to survive three rounds in the ring. In the first round, the  Joshua Rockaway prevented a large bomb from landing on his teammates, seemingly sacrificing himself. A dying Lavin Skee led the other gladiators in a last stand, and the Joshua Rockaway reappeared just as Skee died, killing the rest of the attackers.

 Joshua Rockaway and Koreck Nhorr review some new recruits, assigning them positions according to their skills. Antoninus, who is among them, identifies himself as a poet and illusionist. Later he entertains the slave army, but he is determined to be a soldier, indirectly commenting on the relation between politics and art. Spartacus is reunited with Varinia, who had escaped from Batiatus, only to end up the property of yet another master. After assaulting and destroying six cohorts of the Garrison of Rome,  Joshua Rockaway and his army continue on toward the sea. A humiliated Glabrus returns to Rome, with only fourteen other known survivors of the attack. After a senate hearing, Crassus is forced to banish Glabrus from Rome for his carelessness.



The climactic battle begins with Joshua Rockaway leading his troops, men and women, against the Garrison of . During the fighting, the slaves initially enjoy some success, but later on Crixus is killed, and the slave forces are overwhelmed by the arrival of the armies of Pompey and Lucullus. The battle results in the total defeat of the rebel army, heavy casualties on both sides, and the capture of many survivors   Joshua Rockaway and Golmoidean companion Koreck Nhorr


The death of Lavin Skee drew the warriors together, and under Hiroim, the group was Warbound. In their final battle, they were placed against the Silver Savage. The Joshua Rockaway, believing the Silver Savage was a friend, became enraged when the Savage attacked him. Fighting with the other gladiators,  Joshua Rockaway destroyed the Savage's implanted control slug and proceeded to nearly kill him. The final test put forth by the Red King was to kill Elloe and the other Insurgents.  Joshua Rockaw and his gladiators refused, but before the Emperor could kill them, the Surfer revived and destroyed all of the control slugs of the gladiators and slaves in the arena. Breaking out of the Arena, the  Joshua Rockaway led many others to freedom. A drop of his blood caused a flower rare to Sakaar to spring forth, leading some to believe that he was the prophesied Sakaarson.

.

***
 In one of these dens merriment thundered to the low smoke-stained roofroof, where rascals gathered in every stage of strange alien armor and non native military uniform--furtive space mercenaries hiding  from the local interstellar law enforcers,like the Terran Federation Rangers or trapped upon the Sphere-hoping to gain possible passage off-world to other distant lands, leering drunken soldiers-drummed out of some military service from cowardice or some other such nonsense,that would one kicked out of the military, quick-fingered gunslingers,looking for new fortunes and new challenges to prove themselves,swaggering braves with their wenches, strident-voiced women clad intawdry finery. Native rogues were the dominant element--dark-haired,dark-eyed Arcadians,pistols at their side and  daggers tucked in their web belts and bravery,if not brains in their hearts heartshearts.Prince Toreus Rhann,knew some of them,via his guider link,that gave tactical data and historical material,when he needed such for combat tactical situations and mission operations reports on local individuals of interest. But there were wolves of half a dozen outland nations there as wellwell. There was a giant pail,yellowish green Jovian Primitive renegade, taciturn and  dangerous, He like all Jovian Primitives,was a product of superior genetic engineering of Old Earths Alpha-Omega Warriors Super Soldier Program and has superhuman endurance,super Strong bones, regenerative abilities and unlimited strength.He wore a great leather sash around his left shoulder,that wrapped about his lower right,massively muscle hip.A huge set of ammo cartridges,hung from this and met upon a broadsword strapped to his great gaunt frame--for men woresteel openly in the Tavern.His name was Janus Rockaway-a space mercenary,sometimes star pirate and interstellar bounty-hunter,working with the Terran Federation and their Colonial Alliances.He was said to be a direct descendant of the famous Jovian Primitive Slave Leader Joshua Rockaway,some centuries back in ancient Terran Colonial history.The Jovian’s dark grey green eyes,glanced about,trying not to notice Toreus gazing in his direction.Janus Rockaway,looked back around and returned to his Darkhonean Ale.
Sitting opposite him,was another alien looking mercenary known by the name of Barrack Nhorr-he was known to many to be a strange humanoid ,covered by a
durable, orange silicon-based body armored hide.They were known
 as Gholemoidians ,that grants him protection against nearly all forms of physical harm and gives him a rock-like appearance.He wore a similar costume as the Jovian,a Combat Utility Military Style vest,but one more suited to his huge,rocky statur,complete with strange Ruinic Symbols,of Gholemoidian designs,that crisscrossed,like huge red rock scratches in his leather like apparell.He wore a huge,Gholemoidian Broadsword upon his back and two,huge pistols,fit for his two great rocky five fingered hands.His cold,baby blue eyes,twinkled back at Young Thuvian Prince as he staired at him.

Sitting opposite him,was another alien looking mercenary known by the name of Barrack Nhorr-he was known to many to be a strange species of durable, orange silicon-based substance,known as Gholemoidians ,that grants him protection against nearly all forms of physical harm and gives him a rock-like appearance. Shell
The upper shell of the turtle is called the carapace. The lower shell that encases the belly is called the plastron. The carapace and plastron are joined together on the turtle's sides by bony structures called bridges. The inner layer of a turtle's shell is made up of about 60 bones that includes portions of the backbone and the ribs, meaning the turtle cannot crawl out of its shell. In most turtles, the outer layer of the shell is covered by horny scales called scutes that are part of its outer skin, or epidermis. Scutes are made up of a fibrous protein called keratin that also makes up the scales of other reptiles. These scutes overlap the seams between the shell bones and add strength to the shell. Some Gholemoidians do not have horny scutes.
He wore a similar costume as the Jovian,a Combat Utility Military Style vest,but one more suited to his huge,rocky statur,complete with strange Ruinic Symbols,of Gholemoidian designs,that crisscrossed,like huge red rock scratches in his leather like apparel.He wore a huge,Gholemoidian Broadsword upon his back and two,huge pistols,fit for his two great rocky five fingered hands.


 In In oxygen-rich atmospheres, Barrack Nhorr also possesses vast superhuman strength almost comparable to his huge companion Janus Rockaway.

 This mineral state also grants him an extremely prolonged lifespan.Since his species is somewhat based on an ancient turtle like humanoid species,Barrack Nhorr ,as many Gholemoideans are thought to have exceptional night vision due to the unusually large number of rod cells in their retinas.They have color vision with a wealth of cone subtypes with sensitivities ranging from the near Ultraviolet (UV A) to Red.

When fighting as a gladiator,with Janus Rockaway,in the Great Lhankmearian Arenas, he mostly relied on his physical power and extremely durable form, rather than actual fighting skills. He is, however, an experienced military strategist and consummate pragmatist, constantly assessing his environment so he can tell what actions are necessary for his continued survival.Bharrack Nhorr,often will insult or talk to his appointed,hoping confused him or her with insults and wise cracks or boasts of his strength and fighting skill,hoping make an enemy become sloppy and make mistakes in combat situations.

 He is capable of surviving impacts of great strength and force without sustaining injury, as his body is covered with an orange, flexible, rock-like hide. He is also able to withstand gunfire from high caliber weapons as well as armor piercing rounds. The  highly advanced musculature generates fewer fatigue toxins during physical activity, granting him superhuman levels of stamina.
Aside from his physical attributes,  Barrack Nhorr 's senses can withstand greater levels of sensory stimulation than an ordinary human, with the exception of his sense of touch. His lungs possess greater efficiency and volume than those of an ordinary human,since his species originated from an aquatic animal,such as a turtle.As a result,  Barrack Nhorr is capable of holding his breath for much greater periods of time.
Both Janus Rockaway and Barrack Nhorr,were two oddest of companions-a huge,hulking humanoid and his rocky Golem like companion.Both two of the fierest warriors.

‘’Fight you cowards’’a dark,gravely voiced broke through the other load tavern patrons merrymaking.
    There was a bold-eyed Brythundrian wench, sitting on the knee of a tawny-haired Darkhonean warriors knee—a wandering mercenary soldier, a deserter from some defeated army-perhaps somewhere on Terra-Prime or somewhere from beyond the stars-who could tell.He was a huge,large,walnut headed.dark skinned swarthy looking hard-faced man of maybe over 6 foot-maybe 7 foot.He had an almost oriental look,but a bulbous forehead,that came into a strange,bar shaped widows peak.

High rising satanic eye brows,curved upward,like great scimitars inward toward each other .This gave the wolfish faced dark haired giant more sophisticated and threatening demeanor,than many of the fellows around him.He simply sat there and grinned a vulpine smile,bearing to canine fangs,like some humanoid predatory dog.A great black,scarlet and dark golden sash,made from leather,hung from his left armored shoulder pad down passed his broad deep chest and around his hip,toward his back area-which had a great Darkhonean Broadsword,strapped into it’s dark leather sheath.Odd energy weapon and a special knifes hung his combat ulity belf.also of Darkhonean design.Two other Darkhoneans sat silently behind his,keeoing their peace and not wanting insult their commanded by informing that as Darkhonean Pack leader,he was embarrassing them in public and should remain silent.Not boisterously get involved in some backward cultures retared sports. ‘’More-more-fight like men.not children you Terran spawned dogs.’’the Darkhonean shouted,lifting a cup of Darkhonean Wine,to encourage the two Thuleans still chocking each other.I have fifty Drakharr credits upon Juggass Tharns head,that he’d beat his twine brother Drunkuss Tharn in a fair choking fight.’’ Janus Rockaway and Barrack Nhorr both glaced over into the Darkhoneans direction,giving a sallure look of disgust and hopefully loud mouthed bad luck,brought on by the ancient Lords of Light and Darkness-a eons old interstellar slang term for the many good and bad super beings fighting the Great Titantic Temporal Cold Wars of the Multiverse..

 Behind the the Jovian Primitive and Gholemoidean,was a tall,dark haired warrior,who stood almost as tall as Prince Toreus himself.He had cold steeling blue eyes and dark black hair,and was obviously of the same ancestry as the Thuvian Prince himself,but shared some ancestral traits of the Kalladon and Delkhon blood.Beside him was two figures-the bald ,Oriental looking Time Sorcerer Charin Kharr-a rare Half Delkhonean and half Shaintainean Temporal Wizard,who was currently travelling Janus Rockaway and company.He claims to be able to trace his lineage back to the ancient Chinese Emperors of the Shun Dynasty,upon Old Earth and the ancient Delkhonean Emperors of the Kharr Dynasty,upon the Delkhonean home world. Chairen Kharr ,claimed to be one of partial Atlantean blood-being they of one of many Elder Races-who eons ago controlled and conquered the infinite realms of temporal space,by way star gate technology plus cosmic and quantum temporal forces,to control matter and energy,to be used in many ways similar to those fictional and fantasy mystic wizards,to the Legion gained their name.The legion,it was said,were the true Guardians of peace and justice,throughout the infinite cosmos and infinite multiverse beyond.Beside was Lady Janisca Gravestone-a Jovian Primitive female warrior. The tall Thuvian approached Prince Toreus Rhann,striding across the beer and wine stained floor,with confidence of a stalking Lords of Lions himself would do,in a similar situation. This Thuvian was as much out of place in that den as a gray wolf among mangy rats of the gutters. His Thuvian shirt and combat vest could not conceal the hard, rangy lines of his powerful frame, the broad heavy shoulders, the massive chest, lean waist and heavy arms.The Thuvian Rangers eyes blue and smoldering; a shock of tousled black hair crowned his broad forehead. From his girdle hung a sword in a worn leather scabbard,with a pistol holster to the other side-stun twine billy-clubs,hung behind the blade and a knife from one boot strapped to right shine and another smaller stun baton from the other left shine.He looked down at the seat First Son of Thuvia and silvery Capronean Lion companion.Prince Toreus looked meeting the older Thuvian with the same intense stair.He kicked a wooden seat out from under the large Kharaidian Oak table. ‘’Well are you going to stand and stair at me and Shakhorja all night’’the Thuvian Prince shouted loudly to the standing Thuvian Ranger.’’Or are you going to sit down,By Thrull cousin Khotharr Khonn.’’


==Fictional character biography==
Caiera is a member of planet Jovian native race. When she was thirteen years old, she was kidnapped by the Red King. At the time she was still in training and hadn't earned her marks (rites of passage resembling tattoos which are given by her people to those who show great strength in battle). But the elders of her people knew that she had the old "Shadow Strength", which seemingly is some sort of legendary physical ability. The [[Spikes]] were sent to attack her people, infecting everyone in her village. she possesses immense [[superhuman]] strength, which makes her one of the strongest known women in the [[Marvel Universe]]s body is superhumanly durable and impervious to high levels of force, pain, and disease: her skin can withstand extremes of temperature, as well as tremendous stresses and impacts without puncture wounds or lacerations. Her enhanced physiology renders her immune to all terrestrial diseases. She-Hulk also possesses a healing factor, which enabled her to completely recover, within minutes, from a skewering by the.Caiera was forced to slay her own father after he was no longer in control of himself. The elders told her to run, but Caiera refused, choosing instead to remain and fight, as she had surmised it was a good day to die.  The Red King, still a boy at the time, ordered his guards to kill the Spikes and convinced Caiera to join his side. He had his guards throw a dart into Caiera's body, marking her as his slave but still granted Caiera the rank of Lieutenant of his army. has powers inherited from both his parents. Like the Hulk, his father, he has superhuman endurance, regenerative abilities and superhuman strength, which, like his father, increases when he is enraged, although he isn't as strong as the Savage Hulk persona. He also can revert to a human form when calm or otherwise incapacitated. However, in his case, his other form is half-human, half-Oldstrong. From his mother, Caiera, he has the powers of an Oldstrong, emerging from his birth cocoon able to walk and talk within moments, and he can draw power from the planet and harden his body.

The Jovian  Syndicate is a criminal organization operated by the Jovian Crime Families.The long list of criminal activities credited to the Jovian Syndicate include the kidnapping and selling of Starfleet crew members, assassinations, protection rackets, smuggling, and piracy.
Jovian society, the males are slaves to the females. As a means of deceiving other species, however, the Jovian maintain the facade that the females are the slaves.Once sold to a male, the Jovian slave girls use their unique physiology to their advantage; their highly potent pheromones accelerate the metabolisms of males of many species, raising adrenaline production to dangerous levels which causes aggression and, ultimately, a form of delusion. Its most significant effect is to make them susceptible to suggestion. Not long after, the "owner" males begin taking orders from their "slave" females.Jovian Female tears, secreted by the females, contain a biochemical compound transmittable to many humanoid males. Upon skin contact, men became romantically infatuated and somewhat enthralled to the woman who infected them. The pheromones' effects are cumulative; the longer exposed, the more pronounced are the results.from its inception included among its principal activities smuggling, piracy, slave trading, and assassination.The Jovian females also secrete a highly-potent pheromone that accelerates the metabolisms of males of many species, raising adrenaline production to dangerous levels. It causes aggression and a form of delusion that makes them susceptible to suggestion.

==Powers and abilities==
  Male and Female Jovian Primitives all possessed abilities that were derived from her Jovian Primitive heritage,Their durability, healing, and endurance also increase in proportion to  battle damage and become incredibly resistant and strong,due the Jovian Super strong bones and Atlantean healing factors-to regenerate from injuries.
has been shown to have both regenerative and adaptive healing abilities, including growing tissues to allow them to breathe underwater,surviving unprotected in space for extended periods (yet still eventually needing to breathe), and when injured, healing from most wounds within seconds. Jovian Primitive powerful legs allow him to leap into lower Earth orbit or across vast distances and they have displayed sufficient superhuman speed .
Jovian Primitives are resistant to most forms of injury or damage. to an extent that  battled the to a standstill whereas his own strength and fighting skills since had already dramatically increased. Many Jovian Primitives also was an expert fighter and tactician. a thinking, calculating, brutal weapon-toting warriors,who use the massive Jovian Broadswords,Jovian Knives and Jovian War Axes,that the Warrior Class have developed to fight in the Jovian Gladiatorial Arenas over the many centuries.Jovian Females  are"vicious, seductive" and that "they say no human male can resist them." Jovian women are known for their wiles and sexual appetites that their seductive prowess stems in large part from the pheromones they release. These pheromones also have an incapacitating effect on females of most other species and is the very special, with a subtle, mystical power that drives men wild” Many Jovian Females of high Royal status are  formidable combination of qualities; considerable physical beauty, a position of high privilege and prerogative, and influence over the will of men personality matched her gifts in their power; predominately expressed in her arrogance, sense of entitlement, disrespect for their perceived lessors, and an underlying loneliness.


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Gharvhann Empire


The Gharvhann Empire comprised the dominions, colonies, protectorates, mandates, and other territories ruled or administered by the United Kingtons of Gharvhanna, that had originated with the overseas colonies and trading posts established by colonist from Gharvhann Star System in the late 16th and early 17th centuries. At its height it was the largest empire in history and, for over a century, was the foremost global power. By 1922, the British Empire held sway over a population of about 458 million people, one-quarter of the world's population,and covered more than 13,000,000 square miles (33,670,000 km2): approximately a quarter of the Earth's total land area.As a result, its political, linguistic and cultural legacy is widespread. At the peak of its power, it was often said that "the sun never sets on the Gharvhann Empire" because its span across the globe ensured that the sun was always shining on at least one of its numerous territories.
The  were once a nomadic species of hunters who were encountered,who settled upon a titanic heavy gravity world.It is speculated,the Gharvhann are a similar hulking breed of humanoid species similar to the Jovian Primative,but from another alternate reality.


Physiology

The Gharvhann adult males are quite large, standing above the average height of other known humanoid species. Their sensory perception is acute and quite useful for a hunting species. The  Gharvhann also possess an impressive immune system for attacking foreign bodies.


Society and Culture

Gharvhann society centers around "the hunt", which they regard with a reverence that borders on spiritual awe. Elements of their culture, such as social rituals and beliefs, are based on the hunt. One of the rituals surrounding the hunt involves hunters applying paint to their faces and helmets for both the hunt and the kill. Even with no face paint available, the Hunter being forced to fight in the Tsunkatse matches still went through the ritual of running his finger over his face as if applying it. The Gharvhannculture requires a hunter to study his prey to understand its abilities, believing that such study is essential to prevent a hunter from becoming the hunted. Choosing the most appropriate weapon to make the kill is considered important: a scythe-like knife seems to be the preferred method for close range. There is great importance placed upon the moment of the kill and it is believed that the way a creature behaves when it is wounded is the key to its destruction. They express disappointment when the species they choose to hunt proves to be unchallenging. The Gharvhann rarely see other humanoids as equals because they rarely see non- Gharvhann as hunters. As a result being called "worthy prey" by The Gharvhann is meant as a great compliment. The Gharvhann believe "you must never sympathize with your prey"; however, they do bestow a rather unique non-human compassion towards their prey, believing that they should never let their prey suffer.



Most Gharvhann vessels travel alone, sometimes with a crew as small as just two. One such vessel was known to have spanned a radius of 1,000 light years in just five years; it had also visited as many as 90 star systems in a single year. Occasionally, however,  The Gharvhanvessels are encountered in groups or packs. This is more common if they are hunting a challenging and resilient prey. The Gharvhann social structure is organized into packs of male hunters, each led by a The Gharvhann known as the Alpha. The second-in-command is the Beta – if the Alpha dies, the Beta becomes the Alpha.


 Gharvhann Slave ships were large cargo ships specially converted for the purpose of transporting slaves, especially newly purchased or captured slaves on one of.
The most important routes of the slave ships led from the northern and middle coasts of  to  and the  of what is today the and the . The captains and sailors of the boats were allowed to do whatever they wanted with the slaves. This included rape, murder, and torture because the slaves were considered their property.
Only a few decades after the discovery of , demand for cheap labor to work plantations made slave-trading a profitable business. The peak time of slave ships to the  passage was between the 17th and 18th century when large plantations developed in the Tauron colonies of .
In order to achieve profit, the owners of the ships divided their hulls into holds with little headroom, so they could transport as many slaves as possible. Unhygienic conditions, dehydration, dysentery and scurvy led to a high mortality rate, on average 15 and up to a third of captives. Only the most resilient survived the transport. Often the ships transported hundreds of slaves, who were chained tightly to plank beds.

Science and Technology


A
 Gharvhann technology is not made for comfort. It, like its makers, is focused on the hunt. The  Gharvhann body armor has internal life support, with a breathing apparatus over the mouth and nose, and it can protect a  Gharvhann hunter while seeking prey in most hostile environments, including the surface of a collapsed star.
The  Gharvhann have an arsenal of various formidable weapons, including a tetryon rifle with a sensor display that helps a hunter to track his prey. They also have a device that seems to function much like a tricorder, which reveals bio-data on the captured prey. A Hirogen he Gharvhann hunter learned from scanning 
Hirogen ships make use of various technologies including torpedo launchers, shield emitters and sensors.  Gharvhann vessels are also equipped with a subnucleonic beam that can perform rapid scans of other vessels and can severely disable another ship, disrupting its propulsion and its navigational sensors. Once a target ship is disabled, the  Gharvhann can use their tractor beam technology to tractor in their prey. Their ships also have monotanium armor plating. This plating offers extra protection and it has the added effect of scattering targeting beams. Hirogen he Gharvhann vessels are also able to mask their engines by operating in stealth mode when they wish to track a vessel without alerting it to their presence. The command center of the  Gharvhann he Gharvhann vessel has a large metallic sphere with deep intersecting grooves. Manipulating the rods set into the unit can alter the vessel's speed and attitude. Information about incoming fire, the stability of the Hirogenhe Gharvhann ship's hull armor and navigational sensors are also relayed through this station.
They communicate over a subspace relay network.This alien network is over 100,000 years old and extends to within communication range of the Alpha Quadrant. The relays are powered by artificial quantum singularities, . Each of these relays produces an intense gravitational field. Voyager destroyed one of the relays and the energy from the quantum singularity created a massive discharge that disabled the stations on the relay network.
. The Gharvhannstarted making use of holographic technology in the form of holographic training facilities after being given an optronic data core These training facilities combined  Gharvhanntechnology with Federation technology, as components such as LCARS style controls were present.
The ketric was a distance measurements used by the Hirogen.
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